•Action
•Exploit operations and
weapons that:
–Generate a rapidly changing environment (quick/clear observations,
orientation and decisions, fast-tempo, fast transient
maneuvers, quick kill)
–Inhibit an adversary’s capacity to adapt to such an environment (cloud or distort his
observations, orientation, and decisions and impede his actions)
Goal
Collapse
adversary’s system into confusion and disorder causing him
to over and under react to activity
that appears simultaneously
menacing as well as ambiguous, chaotic, or misleading.